![]() I turned as much on as I dared, but I still wasn't really blown away by the graphics. ![]() Technically, you can turn on bump mapping, environment mapping, heat shimmers, and change the detail levels of several different graphics features. Just how good your graphics are will, as usual, depend upon your hardware configuration. Additionally, we now have fully animated pit crews, right down to practice sessions where the guys walk slowly out to your car and push it back into the garage. Although it looks rather realistic, real TV cameras are generally shielded from falling rain drops and don't exhibit this behavior. External cameras feature beads of water hitting the lens. However, the 'head' doesn't tilt or pan in any way, so the effect is really more of a gimmick than anything truly useful. For a driving view, we now have a visor camera which essentially covers the top and bottom of the screen with a helmet blocking (although it's semi-transparent on top and fuzzed at the edges, as if it were out of focus nice touch). The tires really stuck out as being cool, because all the different types of tire, from pseudo slick tires with the grooves to the heavily-grooved monsoon tires are all faithfully re-created here. I don't see as many 2D sprites adorning the landscape. The whole environment has gone a bit further into 3D. So how about those graphics? Well, I thought some of the effects were nice. Grand Prix 3 brought the title into Windows, and now Grand Prix 4 is providing us with the latest graphics features like bump mapping, rain drops on cameras, visor cameras, etc. ![]() #Grand prix 4 seriesIt seems that the biggest knock on the Grand Prix series is that is has been perpetually behind the curve, putting out games that often look somewhat better, but are basically just enhancements to the last major enhancement: Grand Prix 2. It has been out in Europe for several months, but I have avoided the inevitable religious debates between the devotees of the two top dogs in F1 sims: Grand Prix 4 by Geoff Crammond/Infogrames, and F1 200x by EA. ![]()
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